Playstyle
20 games
Playstyle radar
20 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
12
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
20 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
4.9 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Vision score / min
0.92 vs 0.75
76 of 100 against Galio players, and it matters: the better half of Galio mid laners wins 54% of games, the other half 45%.
First blood rate
18% vs 3%
80 of 100 against Galio players, and it matters: the better half of Galio mid laners wins 57% of games, the other half 49%.
Team damage share
22% vs 19%
70 of 100 against Galio players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 47 of 100, built on 15% first blood rate and 49% kill participation. Farming trails at 9, with 46.3 CS at 10 min.
Among mid laners
Galio mid laners with fewer deaths a minute than the median win 70% of games; with more, 29%.
Galio mid laners with less time spent dead than the median win 67% of games; with more, 32%.
Galio mid laners with above-median CS a minute win 54% of games; below it, 46%.