Playstyle
33 games
Playstyle radar
33 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
23
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
33 gamesDamageStart here
Damage / min
427 vs 679 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
1.1 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
483 vs 933 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Wards cleared / game
5.6 vs 3.6
80 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
53% vs 48%
74 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 64 of 100, built on 0.18 deaths a minute and 8% time spent dead. Aggression trails at 24, with 0.11 kills a minute.
Among junglers
Gold junglers with above-median damage a minute win 58% of games; below it, 41%.
In your wins 636, in your losses 422 · 13W 20L
Gold junglers with above-median epic monsters a game win 83% of games; below it, 30%.
In your wins 1.9, in your losses 0.5 · 13W 20L
Gold junglers with above-median objective damage a minute win 79% of games; below it, 20%.
In your wins 477, in your losses 239 · 13W 20L