Playstyle
60 games
Playstyle radar
60 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
13
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
60 gamesObjectivesStart here
Objective damage / min
189 vs 311 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
5.4 vs 8.5 typical
Push for plates after a won trade instead of resetting.
Farming
CS at 10 min
58.3 vs 69.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Control wards / game
2.3 vs 0.5
80 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 52% of games, the other half 48%.
Team damage share
27% vs 23%
75 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 56 of 100, built on 23% team damage share and 749 damage a minute. Farming trails at 19, with 43.6 CS at 10 min.
Among mid laners
Gold mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
This season, in your wins 251, in your losses 142 · 37W 33L
Gold mid laners with above-median turret plates a game win 76% of games; below it, 27%.
This season, in your wins 9.9, in your losses 4.2 · 37W 33L
Gold mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
This season, in your wins 40.0, in your losses 43.8 · 37W 33L