Playstyle radar
27 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
27 gamesAggressionStart here
First blood rate
0% vs 2% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Vision score / min
0.54 vs 0.61 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
1228 vs 954
96 of 100 against Master+ Vladimir players, and it matters: the better half of Vladimir mid laners wins 65% of games, the other half 37%.
Turret plates / game
12.5 vs 9.0
93 of 100 against Master+ Vladimir players, and it matters: the better half of Vladimir mid laners wins 82% of games, the other half 23%.
Kills / min
0.34 vs 0.25
90 of 100 against Master+ Vladimir players, and it matters: the better half of Vladimir mid laners wins 70% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 83 of 100, built on 0.16 deaths a minute and 8% time spent dead. Vision trails at 28, with 0.58 vision score a minute. For a Vladimir player that is the expected shape: against other Vladimir players, vision sits near the median.
Among mid laners
Vladimir mid laners with above-median first blood rate win 59% of games; below it, 50%.
In your wins 0%, in your losses 0% · 15W 12L
Vladimir mid laners with above-median vision score a minute win 55% of games; below it, 46%.
In your wins 0.57, in your losses 0.59 · 15W 12L