Playstyle radar
60 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
258 vs 315 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
398 vs 422 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: damage peaks at 47 while objectives sits at 38, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
This season, in your wins 0.16, in your losses 0.29 · 33W 38L
Emerald mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
This season, in your wins 473, in your losses 161 · 33W 38L
Emerald mid laners with above-median gold a minute win 67% of games; below it, 31%.
This season, in your wins 437, in your losses 364 · 33W 38L