Playstyle
46 games
Playstyle radar
46 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
46 gamesObjectivesStart here
Objective damage / min
270 vs 311 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
0.8 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS at 10 min
65.1 vs 69.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Vision score / min
0.96 vs 0.72
86 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 54% of games, the other half 45%.
Control wards / game
3.2 vs 0.5
95 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 52% of games, the other half 48%.
Team damage share
27% vs 23%
75 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 78 of 100, built on 3.5 control wards a game and 1.15 vision score a minute. Objectives trails at 35, with 331 objective damage a minute.
Among mid laners
Gold mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
In your wins 459, in your losses 203 · 23W 23L
Gold mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 1.8, in your losses 0.5 · 23W 23L
Gold mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
In your wins 54.0, in your losses 45.4 · 23W 23L