Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
last 60season396 games
What to work on
60 gamesDamageStart here
Damage / min
659 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Time spent dead
7% vs 10%
95 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Turret plates / game
6.7 vs 4.4
94 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Deaths / min
0.16 vs 0.20
81 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 68 of 100, built on 7% time spent dead and 0.18 deaths a minute. Damage trails at 47, with 641 damage a minute.
Among junglers
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 742, in your losses 643 · 211W 185L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.4, in your losses 5.3 · 211W 185L