Playstyle
54 games
Playstyle radar
54 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
54 gamesFarmingStart here
CS / min
7.3 vs 8.0 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
662 vs 780 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.7 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Deaths / min
0.20 vs 0.25
74 of 100 against Yasuo players, and it matters: the better half of Yasuo top laners wins 68% of games, the other half 31%.
Epic monsters / game
1.3 vs 0.9
73 of 100 against Yasuo players, and it matters: the better half of Yasuo top laners wins 78% of games, the other half 41%.
Time spent dead
11% vs 13%
71 of 100 against Yasuo players, and it matters: the better half of Yasuo top laners wins 65% of games, the other half 35%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 75 of 100, built on 3.3 control wards a game and 0.98 vision score a minute. Damage trails at 16, with 636 damage a minute.
Among top laners
Yasuo top laners with above-median CS a minute win 60% of games; below it, 40%.
In your wins 6.7, in your losses 7.0 · 25W 29L
Yasuo top laners with above-median damage a minute win 61% of games; below it, 39%.
In your wins 663, in your losses 613 · 25W 29L
Yasuo top laners with above-median solo kills a game win 62% of games; below it, 41%.
In your wins 1.7, in your losses 1.5 · 25W 29L