Playstyle
35 games
Playstyle radar
35 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
35 gamesFarmingStart here
CS / min
6.7 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 24% team damage share and 834 damage a minute. Vision trails at 18, with 0.66 vision score a minute.
Among mid laners
Yone mid laners with above-median CS a minute win 62% of games; below it, 39%.
In your wins 5.3, in your losses 6.1 · 12W 23L
Yone mid laners with fewer deaths a minute than the median win 70% of games; with more, 30%.
In your wins 0.23, in your losses 0.30 · 12W 23L
Yone mid laners with less time spent dead than the median win 67% of games; with more, 33%.
In your wins 12%, in your losses 15% · 12W 23L