Playstyle
13 games
Playstyle radar
13 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
8
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
13 gamesFarmingStart here
CS / min
6.3 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
663 vs 833 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
374 vs 446 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Kill participation
48% vs 34%
100 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 54% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, survivability leads at 54 of 100, built on 0.21 deaths a minute and 11% time spent dead. Farming trails at 11, with 357 gold a minute.
Among top laners
Fiora top laners with above-median CS a minute win 62% of games; below it, 40%.
Fiora top laners with above-median damage a minute win 62% of games; below it, 40%.
Fiora top laners with above-median gold a minute win 71% of games; below it, 30%.