Playstyle
34 games
Playstyle radar
34 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
25
of 100
Damage
Damage per minute and share of the team's damage
15
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
22
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
34 gamesDamageStart here
Damage / min
603 vs 823 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
234 vs 403 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Kills / min
0.10 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Vision score / min
1.32 vs 0.78
100 of 100 against top laners, and it matters: the better half of Platinum top laners wins 53% of games, the other half 46%.
Control wards / game
3.1 vs 0.3
100 of 100 against top laners, and it matters: the better half of Platinum top laners wins 53% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 80 of 100, built on 4.8 control wards a game and 2.00 vision score a minute. Damage trails at 14, with 463 damage a minute.
Among top laners
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 482, in your losses 447 · 16W 18L
Platinum top laners with above-median objective damage a minute win 72% of games; below it, 27%.
In your wins 206, in your losses 109 · 16W 18L
Platinum top laners with above-median kills a minute win 63% of games; below it, 37%.
In your wins 0.10, in your losses 0.06 · 16W 18L