Playstyle
14 games
Playstyle radar
14 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
86
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
14 gamesFarmingStart here
CS / min
7.2 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Kills / min
0.36 vs 0.25
100 of 100 against Shyvana players, and it matters: the better half of Shyvana junglers wins 67% of games, the other half 34%.
Time spent dead
5% vs 9%
100 of 100 against Shyvana players, and it matters: the better half of Shyvana junglers wins 73% of games, the other half 28%.
Deaths / min
0.11 vs 0.17
96 of 100 against Shyvana players, and it matters: the better half of Shyvana junglers wins 76% of games, the other half 24%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 86 of 100, built on 26% team damage share and 899 damage a minute. Vision trails at 38, with 0.9 control wards a game.
Among junglers
Shyvana junglers with above-median CS a minute win 69% of games; below it, 32%.