Playstyle
60 games
Playstyle radar
60 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
84
of 100
Farming
CS pace, gold income and early-lane farm
76
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.3 vs 0.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
994 vs 833
78 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 62% of games, the other half 40%.
Gold / min
487 vs 446
76 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 71% of games, the other half 30%.
Solo kills / game
4.2 vs 3.0
73 of 100 against Fiora players, and it matters: the better half of Fiora top laners wins 62% of games, the other half 39%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 88 of 100, built on 28% team damage share and 986 damage a minute. Survivability trails at 27, with 0.27 deaths a minute.
Among top laners
Fiora top laners with fewer deaths a minute than the median win 69% of games; with more, 33%.
This season, in your wins 0.23, in your losses 0.34 · 42W 28L
Fiora top laners with above-median epic monsters a game win 70% of games; below it, 41%.
This season, in your wins 1.0, in your losses 0.3 · 42W 28L