Playstyle radar
26 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
26 gamesAggressionStart here
Solo kills / game
1.1 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.15 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
700 vs 768 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 59 of 100, built on 0.17 deaths a minute and 9% time spent dead. Aggression trails at 31, with 1.0 solo kills a game.
Among mid laners
Silver mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.6, in your losses 0.3 · 13W 13L
Silver mid laners with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.22, in your losses 0.08 · 13W 13L
Silver mid laners with above-median damage a minute win 59% of games; below it, 38%.
In your wins 794, in your losses 497 · 13W 13L