Playstyle
33 games
Playstyle radar
33 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
33 gamesDamageStart here
Damage / min
581 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
2.0 vs 4.3 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.68 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Deaths / min
0.14 vs 0.20
94 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Time spent dead
8% vs 10%
79 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
CS / min
7.6 vs 6.9
77 of 100 against junglers, and it matters: the better half of junglers wins 67% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 84 of 100, built on 0.14 deaths a minute and 8% time spent dead. Vision trails at 26, with 0.78 vision score a minute.
Among junglers
junglers with above-median damage a minute win 60% of games; below it, 40%.
In your wins 578, in your losses 487 · 19W 14L
junglers with above-median turret plates a game win 77% of games; below it, 27%.
In your wins 2.8, in your losses 1.1 · 19W 14L
junglers with above-median vision score a minute win 55% of games; below it, 45%.
In your wins 0.82, in your losses 0.73 · 19W 14L