Playstyle
16 games
Playstyle radar
16 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 96 of 100, built on 0.09 deaths a minute and 4% time spent dead. Aggression trails at 29, with 0.03 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Utility
Healing, shielding, lockdown and saves for allies
70
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
96
of 100