Playstyle
26 games
Playstyle radar
26 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Frontline
Damage soaked and mitigated for the team
71
of 100
Utility
Healing, shielding and lockdown for allies
59
of 100
Mechanics
Skillshots landed and dodged, casting tempo
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
26 gamesAggressionStart here
Multikills / game
1.38 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Kill participation
73% vs 68%
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Skillshots hit / min
3.5 vs 2.2
83 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
24% vs 20%
80 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 71 of 100, built on 24% damage taken share and 1633 damage mitigated a minute. Damage trails at 48, with 1427 damage a minute.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.69, in your losses 1.08 · 13W 13L