Playstyle
36 games
Playstyle radar
36 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
51
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Frontline
Damage soaked and mitigated for the team
64
of 100
Utility
Healing, shielding and lockdown for allies
49
of 100
Mechanics
Skillshots landed and dodged, casting tempo
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
36 gamesDamageStart here
Damage / min
1362 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Mechanics
Ability casts / min
8.8 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Time spent dead
20% vs 23%
72 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 68 of 100, built on 20% time spent dead and 0.51 deaths a minute. Mechanics trails at 44, with 8.8 ability casts a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1554, in your losses 1239 · 14W 22L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 9.5, in your losses 8.3 · 14W 22L