Playstyle
25 games
Playstyle radar
25 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
25 gamesDamageStart here
Damage / min
591 vs 728 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
7.6 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.9 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Turret plates / game
5.7 vs 3.8
81 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 75% of games, the other half 27%.
Deaths / min
0.16 vs 0.19
71 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 77% of games, the other half 24%.
Vision score / min
1.00 vs 0.79
78 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 55% of games, the other half 46%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 69 of 100, built on 8% time spent dead and 0.17 deaths a minute. Damage trails at 35, with 630 damage a minute.
Among junglers
Hecarim junglers with above-median damage a minute win 65% of games; below it, 36%.
In your wins 764, in your losses 540 · 10W 15L
Hecarim junglers with above-median CS a minute win 73% of games; below it, 28%.
In your wins 8.1, in your losses 5.9 · 10W 15L
Hecarim junglers with above-median solo kills a game win 63% of games; below it, 43%.
In your wins 1.2, in your losses 0.9 · 10W 15L