Playstyle
37 games
Playstyle radar
37 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
25
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
37 gamesAggressionStart here
Solo kills / game
0.9 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
374 vs 425 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.15 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 54 of 100, built on 10% time spent dead and 0.21 deaths a minute. Aggression trails at 20, with 0.15 kills a minute.
Among mid laners
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
In your wins 1.3, in your losses 0.8 · 18W 19L
Emerald mid laners with above-median gold a minute win 67% of games; below it, 31%.
In your wins 398, in your losses 352 · 18W 19L
Emerald mid laners with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.18, in your losses 0.13 · 18W 19L