Playstyle
40 games
Playstyle radar
40 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
40 gamesAggressionStart here
Solo kills / game
0.5 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS at 10 min
67.2 vs 76.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kills / min
0.19 vs 0.24 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Wards cleared / game
2.2 vs 1.6
70 of 100 against Aurelion Sol players, and it matters: the better half of Aurelion Sol mid laners wins 56% of games, the other half 46%.
Control wards / game
2.1 vs 0.5
76 of 100 against Aurelion Sol players, and it matters: the better half of Aurelion Sol mid laners wins 54% of games, the other half 48%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 72 of 100, built on 0.17 deaths a minute and 9% time spent dead. Aggression trails at 33, with 0.5 solo kills a game.
Among mid laners
Aurelion Sol mid laners with above-median solo kills a game win 63% of games; below it, 44%.
In your wins 0.3, in your losses 0.6 · 15W 25L
Aurelion Sol mid laners with above-median CS at 10 min win 55% of games; below it, 46%.
In your wins 64.7, in your losses 63.7 · 15W 25L
Aurelion Sol mid laners with above-median kills a minute win 68% of games; below it, 33%.
In your wins 0.24, in your losses 0.16 · 15W 25L