Playstyle
43 games
Playstyle radar
43 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
43 gamesDamageStart here
Damage / min
587 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.8 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Turret plates / game
6.8 vs 9.9 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Vision score / min
1.09 vs 0.79
100 of 100 against top laners, and it matters: the better half of top laners wins 53% of games, the other half 47%.
Control wards / game
1.6 vs 0.3
83 of 100 against top laners, and it matters: the better half of top laners wins 54% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 65 of 100, built on 1.33 vision score a minute and 2.5 control wards a game. Aggression trails at 26, with 0.7 solo kills a game.
Among top laners
top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 602, in your losses 572 · 23W 20L
top laners with above-median solo kills a game win 61% of games; below it, 43%.
In your wins 0.8, in your losses 0.6 · 23W 20L
top laners with above-median turret plates a game win 74% of games; below it, 27%.
In your wins 10.0, in your losses 2.8 · 23W 20L