Playstyle
11 games
Playstyle radar
11 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
11 gamesObjectivesStart here
Objective damage / min
210 vs 401 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
5.1 vs 8.8 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.24 vs 0.62 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kill participation
54% vs 46%
84 of 100 against bot laners, and it matters: the better half of Silver bot laners wins 52% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 55 of 100, built on 0.20 deaths a minute and 10% time spent dead. Vision trails at 29, with 0.51 vision score a minute.
Among bot laners
Silver bot laners with above-median objective damage a minute win 78% of games; below it, 21%.
Silver bot laners with above-median turret plates a game win 77% of games; below it, 24%.
Silver bot laners with above-median vision score a minute win 53% of games; below it, 45%.