Playstyle
11 games
Playstyle radar
11 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
10
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
394 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
593 vs 653 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Deaths / min
0.14 vs 0.17
74 of 100 against Cho'Gath players, and it matters: the better half of Cho'Gath junglers wins 77% of games, the other half 25%.
Turret plates / game
6.0 vs 4.6
71 of 100 against Cho'Gath players, and it matters: the better half of Cho'Gath junglers wins 80% of games, the other half 25%.
Solo kills / game
1.3 vs 0.8
77 of 100 against Cho'Gath players, and it matters: the better half of Cho'Gath junglers wins 61% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 79 of 100, built on 0.16 deaths a minute and 9% time spent dead. Farming trails at 9, with 5.5 CS a minute.
Among junglers
Cho'Gath junglers with above-median CS a minute win 69% of games; below it, 33%.
Cho'Gath junglers with above-median gold a minute win 73% of games; below it, 29%.
Cho'Gath junglers with above-median damage a minute win 60% of games; below it, 42%.