Playstyle
14 games
Playstyle radar
14 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
14 gamesAggressionStart here
Solo kills / game
0.5 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Time spent dead
6% vs 10%
97 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Deaths / min
0.14 vs 0.21
93 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 67% of games, the other half 32%.
Gold / min
525 vs 473
83 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 69% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 71 of 100, built on 0.16 deaths a minute and 8% time spent dead. Aggression trails at 40, with 0% first blood rate.
Among bot laners
Gold bot laners with above-median solo kills a game win 61% of games; below it, 46%.
Gold bot laners with above-median first blood rate win 57% of games; below it, 48%.