Playstyle
15 games
Playstyle radar
15 gamesCompared with top laners of all ranks, blended with players on the same champions.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 90 of 100, built on 7% time spent dead and 0.15 deaths a minute. Damage trails at 24, with 671 damage a minute.
Among top laners
What to work on
15 gamesDamageStart here
Damage / min
633 vs 728 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Darius top laners with above-median damage a minute win 61% of games; below it, 38%.
Aggression
Solo kills / game
2.1 vs 2.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Darius top laners with above-median solo kills a game win 60% of games; below it, 40%.
Farming
Gold / min
412 vs 426 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Darius top laners with above-median gold a minute win 70% of games; below it, 30%.
Not a priority
Strengths
Epic monsters / game
1.9 vs 0.8
100 of 100 against Darius players, and it matters: the better half of Darius top laners wins 68% of games, the other half 32%.
Time spent dead
7% vs 11%
100 of 100 against Darius players, and it matters: the better half of Darius top laners wins 66% of games, the other half 34%.
Deaths / min
0.14 vs 0.21
93 of 100 against Darius players, and it matters: the better half of Darius top laners wins 68% of games, the other half 31%.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
79
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
88
of 100