Playstyle
29 games
Playstyle radar
29 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
42
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Frontline
Damage soaked and mitigated for the team
75
of 100
Utility
Healing, shielding and lockdown for allies
45
of 100
Mechanics
Skillshots landed and dodged, casting tempo
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
29 gamesSurvivabilityStart here
Deaths / min
0.60 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Multikills / game
1.48 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Damage mitigated / min
2039 vs 1333
78 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
23% vs 20%
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 75 of 100, built on 2039 damage mitigated a minute and 23% damage taken share. Survivability trails at 39, with 0.60 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.56, in your losses 0.63 · 12W 17L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.00, in your losses 1.82 · 12W 17L