Playstyle radar
11 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
11 gamesDamageStart here
Damage / min
612 vs 934 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.6 vs 2.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.19 vs 0.37 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.17 vs 0.23
83 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 71% of games, the other half 31%.
Epic monsters / game
1.0 vs 0.6
75 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 68% of games, the other half 39%.
Time spent dead
10% vs 12%
73 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 67% of games, the other half 35%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 77 of 100, built on 3.8 control wards a game and 1.11 vision score a minute. Farming trails at 22, with 412 gold a minute.
Among mid laners
Katarina mid laners with above-median damage a minute win 67% of games; below it, 36%.
Katarina mid laners with above-median solo kills a game win 65% of games; below it, 39%.
Katarina mid laners with above-median kills a minute win 71% of games; below it, 31%.