Playstyle
22 games
Playstyle radar
22 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
22 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Deaths / min
0.12 vs 0.19
93 of 100 against junglers, and it matters: the better half of Gold junglers wins 73% of games, the other half 26%.
Time spent dead
7% vs 10%
83 of 100 against junglers, and it matters: the better half of Gold junglers wins 69% of games, the other half 30%.
Turret plates / game
6.1 vs 4.0
81 of 100 against junglers, and it matters: the better half of Gold junglers wins 76% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 0.14 deaths a minute and 7% time spent dead. Vision trails at 36, with 1.3 control wards a game.
Among junglers