Playstyle radar
28 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Utility
Healing, shielding, lockdown and saves for allies
37
of 100
Vision
Vision score, control wards and ward clears
85
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
28 gamesDamageStart here
Damage / min
308 vs 378 typical
Poke between cooldowns and add autos when it is safe.
Aggression
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Utility
Ally saves / game
0.33 vs 0.50 typical
Keep the save for the ally the enemy actually dives.
Not a priority
Strengths
Deaths / min
0.15 vs 0.20
79 of 100 against supports, and it matters: the better half of Platinum supports wins 66% of games, the other half 33%.
Time spent dead
6% vs 8%
74 of 100 against supports, and it matters: the better half of Platinum supports wins 64% of games, the other half 35%.
Vision score / min
3.16 vs 2.56
94 of 100 against supports, and it matters: the better half of Platinum supports wins 54% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 89 of 100, built on 13.1 control wards a game and 2.52 vision score a minute. Damage trails at 25, with 368 damage a minute.
Among supports
Platinum supports with above-median damage a minute win 53% of games; below it, 46%.
In your wins 393, in your losses 355 · 10W 18L
Platinum supports with above-median first blood rate win 53% of games; below it, 49%.
In your wins 0%, in your losses 0% · 10W 18L
Platinum supports with above-median ally saves a game win 55% of games; below it, 48%.
In your wins 0.20, in your losses 0.22 · 10W 18L