Playstyle
43 games
Playstyle radar
43 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Frontline
Damage soaked and mitigated for the team
64
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
43 gamesDamageStart here
Damage / min
1335 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Kills / min
0.43 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.42 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 64 of 100, built on 22% damage taken share and 1681 damage mitigated a minute. Damage trails at 33, with 18% team damage share.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1488, in your losses 1214 · 19W 24L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.50, in your losses 0.38 · 19W 24L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 2.00, in your losses 0.96 · 19W 24L