Playstyle
54 games
Playstyle radar
54 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
54 gamesVisionStart here
Vision score / min
0.66 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
8% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Turret plates / game
13.3 vs 10.0
84 of 100 against top laners, and it matters: the better half of Diamond top laners wins 72% of games, the other half 25%.
Deaths / min
0.17 vs 0.22
81 of 100 against top laners, and it matters: the better half of Diamond top laners wins 65% of games, the other half 30%.
Time spent dead
9% vs 12%
75 of 100 against top laners, and it matters: the better half of Diamond top laners wins 62% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 67 of 100, built on 0.19 deaths a minute and 10% time spent dead. Vision trails at 46, with 0.88 vision score a minute.
Among top laners
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
In your wins 0.89, in your losses 0.86 · 33W 21L
Diamond top laners with above-median first blood rate win 54% of games; below it, 47%.
In your wins 12%, in your losses 10% · 33W 21L