Playstyle
17 games
Playstyle radar
17 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
17 gamesFarmingStart here
CS / min
7.2 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
63.5 vs 72.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Epic monsters / game
1.3 vs 0.6
93 of 100 against Garen players, and it matters: the better half of Garen top laners wins 69% of games, the other half 36%.
Deaths / min
0.16 vs 0.20
71 of 100 against Garen players, and it matters: the better half of Garen top laners wins 68% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 64 of 100, built on 0.17 deaths a minute and 10% time spent dead. Damage trails at 35, with 711 damage a minute.
Among top laners
Garen top laners with above-median CS a minute win 59% of games; below it, 42%.
Garen top laners with above-median CS at 10 min win 55% of games; below it, 46%.