Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
last 60season400 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
2.4 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Vision score / min
1.39 vs 0.93
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
Control wards / game
4.6 vs 1.4
90 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
55% vs 50%
73 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 82 of 100, built on 1.38 vision score a minute and 4.3 control wards a game. Survivability trails at 37, with 0.25 deaths a minute.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
This season, in your wins 0.17, in your losses 0.32 · 196W 204L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
This season, in your wins 8%, in your losses 14% · 186W 195L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
This season, in your wins 2.8, in your losses 1.4 · 196W 204L