Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
50
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
39
of 100
Control
Crowd control uptime and immobilizations
50
of 100
Mechanics
Skillshots landed and dodged
60
of 100
last 60season90 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Utility
Ally heal + shield / min
35 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
35 vs 51 typical
Keep the heal for the moment the opponent commits.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 60 of 100, built on 4.4 skillshots dodged a minute and 0.9 skillshots hit a minute. Utility trails at 39, with 35 ally heal + shield a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 2.3, in your losses 1.4 · 50W 40L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 57, in your losses 18 · 50W 40L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 57, in your losses 18 · 50W 40L