Playstyle
11 games
Playstyle radar
11 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
11 gamesDamageStart here
Damage / min
760 vs 859 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kill participation
41% vs 47% typical
Rotate toward fights as they start and finish the kills your team sets up.
Farming
Gold / min
456 vs 482 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
2.4 vs 1.3
100 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Time spent dead
8% vs 10%
84 of 100 against bot laners, and it matters: the better half of bot laners wins 66% of games, the other half 34%.
Objective damage / min
533 vs 424
72 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 67 of 100, built on 1.23 vision score a minute and 2.9 control wards a game. Aggression trails at 35, with 0% first blood rate.
Among bot laners
bot laners with above-median damage a minute win 63% of games; below it, 37%.
bot laners with above-median kill participation win 54% of games; below it, 46%.
bot laners with above-median gold a minute win 71% of games; below it, 29%.