Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
23
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
218 vs 284 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
6.2 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Farming
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Control wards / game
1.9 vs 0.5
83 of 100 against Master+ K'Sante players, and it matters: the better half of K'Sante top laners wins 50% of games, the other half 45%.
Vision score / min
0.93 vs 0.79
73 of 100 against Master+ K'Sante players, and it matters: the better half of K'Sante top laners wins 49% of games, the other half 45%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 79 of 100, built on 8% time spent dead and 0.17 deaths a minute. Objectives trails at 18, with 6.1 turret plates a game.
Among top laners
K'Sante top laners with above-median objective damage a minute win 68% of games; below it, 26%.
This season, in your wins 367, in your losses 178 · 207W 193L
K'Sante top laners with above-median turret plates a game win 74% of games; below it, 25%.
This season, in your wins 10.0, in your losses 4.3 · 207W 193L
K'Sante top laners with above-median CS a minute win 53% of games; below it, 42%.
This season, in your wins 6.8, in your losses 6.4 · 207W 193L