Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
84
of 100
What to work on
12 gamesFarmingStart here
CS at 10 min
57.2 vs 61.5 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Control wards / game
0.0 vs 0.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Gold / min
515 vs 466
91 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 70% of games, the other half 33%.
Damage / min
1262 vs 941
100 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 59% of games, the other half 43%.
Deaths / min
0.13 vs 0.17
77 of 100 against Xerath players, and it matters: the better half of Xerath bot laners wins 69% of games, the other half 34%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 91 of 100, built on 0.12 deaths a minute and 6% time spent dead. Vision trails at 28, with 0.0 control wards a game.
Among bot laners
Xerath bot laners with above-median CS at 10 min win 55% of games; below it, 48%.
Xerath bot laners with above-median control wards a game win 53% of games; below it, 49%.