Playstyle
12 games
Playstyle radar
12 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
12 gamesObjectivesStart here
Turret plates / game
1.7 vs 3.9 typical
Push for plates after a won trade instead of resetting.
Aggression
First blood rate
67% vs 0% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Control wards / game
10.0 vs 0.8
82 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 72 of 100, built on 4.4 control wards a game and 1.19 vision score a minute. Aggression trails at 39, with 39% kill participation.
Among junglers
Silver junglers with above-median turret plates a game win 75% of games; below it, 29%.
Silver junglers with above-median first blood rate win 57% of games; below it, 49%.