Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
last 60season147 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
CS / min
8.2 vs 7.1
97 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Gold / min
530 vs 469
97 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Objective damage / min
1221 vs 965
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 81 of 100, built on 5.2 control wards a game and 1.40 vision score a minute. Objectives trails at 54, with 2.1 epic monsters a game.
Among junglers