Playstyle
14 games
Playstyle radar
14 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
33
of 100
Damage
Damage per minute and share of the duo's damage
52
of 100
Frontline
Damage soaked and mitigated for the duo
22
of 100
Utility
Healing and shielding for the duo
31
of 100
Control
Crowd control uptime and immobilizations
37
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
14 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1874 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
19.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, damage leads at 52 of 100, built on 12% team damage share and 1500 damage a minute. Frontline trails at 22, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.