Playstyle
40 games
Playstyle radar
40 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
72
of 100
Damage
Damage per minute and share of the duo's damage
95
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Healing and shielding for the duo
48
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
58
of 100
What to work on
40 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
24.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Damage / min
2441 vs 1552
100 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
88 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
2.9 vs 3.5
75 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 95 of 100, built on 2441 damage a minute and 14% team damage share. Control trails at 45, with 24.5 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 20.7, in your losses 32.3 · 27W 13L