Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.7 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
10% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
60.8 vs 67.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Damage / min
909 vs 783
75 of 100 against Jhin players, and it matters: the better half of Jhin bot laners wins 61% of games, the other half 38%.
Control wards / game
1.8 vs 0.5
72 of 100 against Jhin players, and it matters: the better half of Jhin bot laners wins 54% of games, the other half 47%.
Vision score / min
1.15 vs 0.62
100 of 100 against Jhin players, and it matters: the better half of Jhin bot laners wins 52% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 79 of 100, built on 1.14 vision score a minute and 1.6 control wards a game. Objectives trails at 40, with 321 objective damage a minute.
Among bot laners
Jhin bot laners with above-median CS a minute win 57% of games; below it, 43%.
Jhin bot laners with less time spent dead than the median win 65% of games; with more, 34%.
Jhin bot laners with above-median CS at 10 min win 55% of games; below it, 45%.