Playstyle radar
27 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
27 gamesVisionStart here
Vision score / min
0.83 vs 0.95 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
951 vs 693
98 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
CS / min
7.5 vs 6.8
75 of 100 against junglers, and it matters: the better half of Emerald junglers wins 66% of games, the other half 32%.
Kills / min
0.32 vs 0.26
72 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 72 of 100, built on 25% team damage share and 960 damage a minute. Vision trails at 38, with 0.7 control wards a game.
Among junglers
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.