Playstyle
11 games
Playstyle radar
11 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
11 gamesVisionStart here
Wards cleared / game
1.8 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Vision score / min
0.56 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
2.5 vs 1.3
100 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Damage / min
1099 vs 859
95 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Kills / min
0.37 vs 0.25
93 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 71 of 100, built on 25% team damage share and 973 damage a minute. Vision trails at 35, with 0.79 vision score a minute.
Among bot laners
bot laners with above-median wards cleared a game win 54% of games; below it, 46%.
bot laners with above-median first blood rate win 57% of games; below it, 49%.
bot laners with above-median vision score a minute win 54% of games; below it, 46%.