Playstyle radar
24 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Frontline
Damage soaked and mitigated for the team
45
of 100
Utility
Healing, shielding and lockdown for allies
35
of 100
Mechanics
Skillshots landed and dodged, casting tempo
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
24 gamesAggressionStart here
Kill participation
64% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Aggression
Multikills / game
1.42 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, mechanics leads at 62 of 100, built on 2.8 skillshots hit a minute and 4.2 skillshots dodged a minute. Utility trails at 35, with 17 heals + shields a minute.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 64%, in your losses 65% · 12W 12L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 2.17, in your losses 0.67 · 12W 12L