Playstyle radar
25 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
60
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Frontline
Damage soaked and mitigated for the team
43
of 100
Utility
Healing, shielding and lockdown for allies
48
of 100
Mechanics
Skillshots landed and dodged, casting tempo
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
25 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Strengths
Skillshots hit / min
3.4 vs 2.2
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 66 of 100, built on 23% team damage share and 1714 damage a minute. Frontline trails at 43, with 1188 damage mitigated a minute.
Among ARAM players