Playstyle
31 games
Playstyle radar
31 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
53
of 100
Frontline
Damage soaked and mitigated for the duo
31
of 100
Utility
Healing and shielding for the duo
38
of 100
Control
Crowd control uptime and immobilizations
54
of 100
Mechanics
Skillshots landed and dodged
52
of 100
What to work on
31 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1670 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
28.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
34 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, control leads at 54 of 100, built on 2.7 CC seconds a minute and 28.1 immobilizations a game. Frontline trails at 31, with 1670 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 1994, in your losses 1325 · 16W 15L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 24.6, in your losses 31.7 · 16W 15L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 12, in your losses 57 · 16W 15L