Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.21 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Epic monsters / game
3.2 vs 2.8
77 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Team damage share
23% vs 20%
82 of 100 against junglers. Keep it; it is part of how the games get won.
Wards cleared / game
5.5 vs 4.1
75 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 68 of 100, built on 23% team damage share and 789 damage a minute. Farming trails at 29, with 6.3 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.8, in your losses 5.8 · 31W 33L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 9%, in your losses 13% · 31W 33L
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
This season, in your wins 0.16, in your losses 0.27 · 31W 33L