Playstyle radar
40 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
91
of 100
What to work on
40 gamesAggressionStart here
Solo kills / game
0.2 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
448 vs 490 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Objective damage / min
355 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Deaths / min
0.13 vs 0.23
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Time spent dead
6% vs 10%
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Wards cleared / game
4.1 vs 2.9
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 91 of 100, built on 0.13 deaths a minute and 7% time spent dead. Aggression trails at 27, with 0.4 solo kills a game.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
In your wins 0.5, in your losses 0.3 · 18W 22L
Diamond bot laners with above-median gold a minute win 69% of games; below it, 26%.
In your wins 485, in your losses 411 · 18W 22L
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 536, in your losses 216 · 18W 22L